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Wednesday, January 11, 2012

New update released...

Team Fortress 2
- Fixed Cp_Foundry not ending the map in the middle of a round when mp_timelimit is hit
- Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
- Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
- Fixed some cases where strange Ullapool Cabers and wrenches would fail to correctly count kills
- Improvements for client stability
- Updated the localization files
- Crafting changes:
- Added crafting recipes for weapons introduced during the holiday update
- When selecting items for use in crafting, the items selected will show their quality in addition to the item name
- Ellis's Cap can now be used as a crafting reagent (Admin: these are now craftable)
- Item changes
- Added The Lucky Shot helmet
- Added The Killer Exclusive to the Mann Co. store
- Added Mask of the Shaman to the item drop list
- Fixed particle display problems for items with multiple effects
- Fixed the Dr. Whoa paint not drawing correctly for the Blue team
- Updated the Desert Marauder and the Villain's Veil so they can be equipped together
- Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together
- The Bombinomicon no longer shakes the screen and has a delay before the explosion so that Snipers, Spies, and others can get better feedback on the actual cause of death
- The Bazaar Bargain functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted

New crate # 37 also apparently (strange items and hats)
"The Bazaar Bargain"
"The Big Earner"
"The Blutsauger"
"The Liberty Launcher"

"Cosa Nostra Cap"
"Private Eye"


  1. What exactly changed with the ellis cap? It is usable in crafting but not in rebuilding headgear. Did valve make a mistake and will the ellis cap be usable in rebuilding headgear or will it be usable in a new (still to come out) crafting recipe. could anyone clarify this?

  2. Should't the Strange Ullapool Caber go up in price, since the kills count was fixed in the latest patch?

  3. We don't see much change in value for Strange Caber. If anything it's high trade value is 2 keys.

  4. Rarely do item fixes or changes result in a value change in either direction. The market seems to already have formed an opinion on any item when it gets released the first time.

  5. How come I see all my bills hat in the rebuilding headgear section. Is it a glitch or can we really craft bills hat? O.o

  6. This happened when Ellis Cap became usable in crafting. Someone out there will be crafting one, not likely by mistake but rather to become a TF2 Youtube sensation.