Read the new book all about Team Fortress 2 trading and the TF2 Spreadsheet.
New update, new promos, new crates...
Team Fortress 2
- Added new promo items [1]
- Added
replay_name
ConVar to set the name of the replay bot
- Added a notification to Steam Trading when a user's backpack is full
- Fixed
tv_name
ConVar not working
- Fixed non-robot Snipers playing some of the robot Sniper lines
- Fixed the looping tank sound not playing if it was spawned far from the player
- Fixed Monoculus health bar not showing when Monoculus spawns
- Fixed tank destruction effects playing at the map origin
- Fixed bots not displaying in the server browser properly
- Updated the localization files
- Updated Koth_King
- Added some geometry to hide floating staircases outside of playspace
- Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
- Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
- Updated Mvm_Decoy
- Updated Mvm_Coaltown
- Blocked bots from being blasted into the tank tunnel
- Blocked giants from getting stuck under the stairs in the final pit
- Updated Mvm_Mannworks
- Blocked bots from being blasted into the tank tunnel
- Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
- MvM changes
- Fixed a client money display issue when purchasing or selling bottle charges after changing classes
- Fixed an issue in the Server Browser where replay bots would add to the player count
- Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
- Added safeguards to prevent bots from getting stuck in certain cases
- Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
- Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
- Fixed the party leader’s mission completions showing in the game lobby instead of your own
- Community-submitted schema changes:[2]
- Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer,Liquor Locker, and Something Special For Someone Special
- Weapon sound changes:
- Weapon crafting changes:
- Weapon cosmetic changes:
- Added new styles to the Big Country, Professor's Peculiarity, and Copper's Hard Top
- The Third Degree now vaporizes enemies on kill like the Phlogistinator and the Manmelter
- Loosened equip region restrictions for the Whiskered Gentleman, Sight for Sore Eyes, Googly Gazer, and Nine-Pipe Problem
- The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in Pyroland
- Updated attribute text to be more clear on the Loch-n-Load, Force-A-Nature, Soda Popper, and Family Business
- Weapon functionality is unchanged
Undocumented
Notes
- ↑ Area 451, Crafty Hair, Vigilant Pin
- ↑ The Steam Workshop submission these changes originated from can be found here.
- ↑ Players can no longer use High Five! to get behind the tank gates and wrangle jump on top of the hills, where they can drop down below the map. See this screenshot for reference.
You seem to have misspelled the crafty hair on the sheet, and the hats are promos for X-com.
ReplyDeleteAnyways, what a crafty little update.
Ok thanks for the heads-up. Will be fixed in next sheet update.
Deleteand a dirty archimedes is 7.66 ref now
ReplyDelete